provide tools, techniques and knowledge for commercial systems implementors
raise the computer consciousness of the general public
Influencing academic and industrial researchers
early methods were based on introspection and intuition
lack of validity, generality, precision
reductionism scientific method (psychologically oriented) performs the following steps:
understanding of a practical problem and related theory
lucid statement of a testable hypothesis
manipulation of a small number of independent variables
measurement of specific dependent variables
careful selection and assignment of subjects
control for bias in subjects, procedures, and materials
application of statistical tests
interpretation of results, refinement of theory, and guidance for experimenters
Controlled Experiments
have limitations:
difficult or expensive to find adequate subjects
right laboratory conditions
extreme performances may be overlooked
anecdotal evidence/individual insights may be ignored
yet controlled experimentation is productive and may be adapted to each situation
field or test experiments should be carried out
individual insights of researchers, designers, participants should be documented
Human Interfaces
need to understand and measure human performance
awareness to human-factors issues
knowledge and techniques of traditional psychology to be used for studying human-computer interaction
information science, business and management, education, sociology, anthropology are all contributing and benefiting by their study of human-computer interaction
Directions of Study
Reduced anxiety and fear of computer usage
Graceful evolution
methods to smooth the transition from novice to knowledgeable user to expert
adaptation and evolution are open topics addressed in the re-design of control panels
Specification and implementation of interaction: building tools reduce 10% if the tool is adapted to the task
Specification and implementation of interaction: building tools for interface construction
Direct manipulation - which is the best metaphor? - new forms: visual languages, spatial visualization, remote control telepresence virtual reality